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Squire - 0-1 Earth Djinn
Ragnarok 7pp, Quake 4pp, Earthquake 7pp, Quake Sphere 15pp, Spire 5pp,
Clay Spire 13pp, Cure 3pp, Cure Well 7pp, Potent Cure 10pp
Knight - 2-3 Earth Djinn
Same as Squire

Gallant - 4-5 Earth Djinn
Same as Knight, with these additions: Gaia 7pp, Mother Gaia 17pp, Revive 15pp
Lord - 6-7 Earth Djinn
Same as Gallant
Brute - 1 Fire Djinn
Planet Diver 7pp, Growth 4pp, Mad Growth 10pp, Wild Growth 19pp, Blast 7pp,
Nova 13pp, Haunt 5pp, Curse 6pp, Condemn 8pp

Ruffian - 2-3 Fire Djinn
Same as Brute
Savage - 4 Fire Djinn
Same as Ruffian, with these additions: Spire 5pp, Clay Spire 13pp, Revive 15pp, Impair 4pp, Debilitate 6pp
Barbarian - 5-7 Fire Djinn
Same as Savage

Swordsman - 1 Water Djinn
Cutting Edge 5pp, Thorn 6pp, Briar 11pp, Revive 15pp, Cure Poison 2pp,
Restore 3pp, Break 5pp
Defender - 2-3 Water Djinn
Same as Swordsman, with these additions: Ply 4pp, Ply Well 8pp, Avoid 5pp
Cavalier - 4-5 Water Djinn
Same as Defender, with these additions: Wish 9pp, Wish Well 13pp

(Water) - 6-7 Water Djinn
Froth 5pp, Froth Sphere 12pp, Growth 4pp, Mad Growth 10pp, Wild Growth 19pp,
Cure 3pp, Cure Well 7pp, Potent Cure 10pp, Revive 15pp, Wish 9pp,
Wish Well 13pp, Cure Poison 2pp, Restore 3pp, Break 5pp
Apprentice - 1 Wind Djinn
Astral Blast 5pp, Gaia 7pp, Mother Gaia 17pp, Weaken 4pp, Enfeeble 6pp,
Delude 4pp, Sleep 5pp, Haunt 5pp, Curse 6pp
Illusionist - 2-3 Wind Djinn
Same as Apprentice

Enchanter - 4-5 Wind Djinn
Same as Illusionist, with these additions: Impact 7pp, High Impact 12pp, Ward 3pp, Resist 5pp
(Wind) - 6-7 Wind Djinn
Bolt 4pp, Flash Bolt 7pp, Blue Bolt 14pp, Growth 4pp, Mad Growth 10pp,
Wild Growth 19pp, Cure 3pp, Cure Well 7pp, Potent Cure 10pp, Revive 15pp,
Ward 3pp, Resist 5pp, Bind 4pp
Berserker - 1 Earth, 6 Fire Djinn
Same as Barbarian

Guardian - 1 Earth, 6 Water Djinn
Same as Cavalier
Conjurer - 1 Earth, 6 Wind Djinn
Same as Enchanter
Dragoon - 3 Fire, 3-4 Water Djinn
Cutting Edge 5pp, Thorn 6pp, Briar 11pp, Blast 5pp, Mad Blast 9pp,
Fiery Blast 19pp, Ply 4pp, Ply Well 8pp, Wish 9pp, Wish Well 13pp, Cure Poison 2pp,
Restore 3pp, Avoid 5pp
Ninja - 3 Fire, 3-4 Wind Djinn
Plunge 14pp, Shuriken 8pp, Pungi 7pp, Pungi Trap 13pp, Fire 5pp,
Cluster 11pp, Gale 3pp, Typhoon 12pp, Thunderclap 9pp, Thunderbolt 19pp,
Mist 4pp
Samurai - 4 Fire, 3 Wind Djinn
Dragon Cloud 6pp, Night 12pp, Rockfall 5pp, Rockslide 15pp,
Lava Shower 4pp, Molten Bath 12pp, Spear 7pp, Angel Spear 12pp,
Guardian 3pp, Protector 5pp, Magic Shell 3pp, Magic Shield 5pp


GARET'S CLASSES


Guard - 0-1 Fire Djinn
Heat Wave 6pp, Flare 4pp, Flare Wall 7pp, Flare Storm 12pp, Fire 6pp,
Fireball 12pp, Volcano 6pp, Eruption 14pp
Soldier - 2-3 Fire Djinn
Same as Guard

Warrior - 4-5 Fire Djinn
Same as Soldier, with these additions: Guard 3pp, Protect 5pp, Impair 4pp, Debilitate 6pp
Champion - 6-7 Fire Djinn
Same as Warrior
Brute - 1 Earth Djinn
Same as Isaac as a Brute

Ruffian - 2-3 Earth Djinn
Same as Isaac as a Ruffian
Savage - 4-5 Earth Djinn
Same as Isaac as a Savage
Barbarian - 5-7 Earth Djinn
Same as Isaac as a Barbarian

Swordsman - 1 Water Djinn
Cutting Edge 5pp, Blast 5pp, Mad Blast 9pp, Fiery Blast 19pp,
Cure Poison 2pp, Restore 3pp, Guard 3pp, Protect 5pp
Defender - 2-3 Water Djinn
Same as Swordsman, with these additions: Ply 4pp, Ply Well 8pp, Avoid 5pp

Cavalier - 4-5 Water Djinn
Same as Defender, with these additions: Wish 9pp, Wish Well 13pp
(Water) Ascetic - 6-7 Water Djinn
Douse 5pp, Drench 10pp, Prism 7pp, Hail Prism 16pp, Volcano 6pp,
Eruption 14pp, Wish 9pp, Wish Well 13pp, Cure Poison 2pp, Restore 3pp

Page - 1 Wind Djinn
Astral Blast 5pp, Volcano 6pp, Eruption 14pp, Ward 3pp, Resist 5pp,
Weaken 4pp, Enfeeble 6pp, Delude 4pp, Sleep 5pp
Illusionist - 2-3 Wind Djinn
Same as Page
Enchanter - 4-5 Wind Djinn
Same as Illusionist, with these additions: Impact 7pp, High Impact 12pp, Guard 3pp, Protect 5pp
(Wind) Ascetic - 6-7 Wind Djinn
Slash 4pp, Wind Slash 9pp, Plasma 8pp, Shine Plasma 18pp, Volcano 6pp,
Eruption 14pp, Ward 3pp, Resist 5pp, Bind 4pp
Berserker - 1 Fire, 6 Earth Djinn
Same as Isaac as a Berserker

Luminier - 1 Fire, 6 Water Djinn
Same as Cavalier
Conjurer - 1 Fire, 6 Wind Djinn
Same as Enchanter

Dragoon - 3 Earth, 3-4 Water Djinn
Cutting Edge 5pp, Thorn 6pp, Briar 11pp, Blast 5pp, Mad Blast 9pp,
Fiery Blast 19pp, Ply 4pp, Ply Well 8pp, Wish 9pp, Wish Well 13pp, Cure Poison 2pp,
Restore 3pp, Avoid 5pp
Ninja - 3 Earth, 3-4 Wind Djinn
Same as Isaac as a Samurai
Samurai - 4 Earth Djinn, 3 Wind Djinn
Same as Isaac as a Ninja


IVAN'S CLASSES


Wind Seer - 0-1 Wind Djinn
Ray 6pp, Storm Ray 10pp, Whirlwind 5pp, Tornado 14pp, Plasma 8pp,
Shine Plasma 18pp, Sleep 5pp, Bind 4pp
Magician - 2-3 Wind Djinn
Same as Wind Seer, with these additions:
Impact 7pp, High Impact 12pp

Mage - 4-5 Wind Djinn
Same as Magician, with these additions:
Ward 3pp, Resist 5pp
Magister - 6-7 Wind Djinn
Same as Mage
Seer - 1 Earth Djinn
Bolt 4pp, Flash Bolt 7pp, Blue Bolt 14pp, Growth 4pp, Mad Growth 10pp,
Wild Growth 19pp, Cure 3pp, Cure Well 7pp, Potent Cure 10pp, Bind 4pp

Diviner - 2-3 Earth Djinn
Same as Seer
(Earth) Enchanter - 6-7 Earth Djinn
Astral Blast 5pp, Gaia 7pp, Mother Gaia 17pp, Impact 7pp, High Impact 12pp,
Ward 3pp, Resist 5pp, Weaken 4pp, Enfeeble 6pp, Delude 4pp, Sleep 5pp,
Haunt 5pp, Curse 6pp
Pilgrim - 1 Fire Djinn
Slash 4pp, Wind Slash 9pp, Plasma 8pp, Shine Plasma 18pp, Bind 4pp

Wanderer - 2-3 Fire Djinn
Same as Pilgrim
Ascetic - 4-5 Fire Djinn
Same as Wanderer, with these additions:
Volcano 6pp, Eruption 14pp, Ward 3pp, Resist 5pp
(Fire) Enchanter - 6-7 Fire Djinn
Astral Blast 5pp, Volcano 6pp, Eruption 14pp, Impact 7pp, Impact 7pp,
High Impact 12pp, Guard 3pp, Protect 5pp, Ward 3pp, Resist 5pp, Weaken 4pp,
Enfeeble 6pp, Delude 4pp, Sleep 5pp

Hermit - 1 Water Djinn
Same as Mia as a Hermit
Elder - 2-3 Water Djinn
Same as Mia as an Elder
Scholar - 4 Water Djinn
Same as Mia as a Scholar

Savant - 5-7 Water Djinn
Same as Mia as a Savant
Fire Monk - 1 Wind, 6 Fire Djinn
Same as Ascetic
Sage - 1 Wind, 6 Water Djinn
Same as Mia as a Sage
Medium - 3-4 Earth, 3 Water Djinn
Same as Mia as a Medium
Ranger - 3-4 Fire, 3 Water Djinn
Same as Mia as a Ranger
White Mage - 3 Earth, 4 Water Djinn
Same as Mia as a White Mage


MIA'S CLASSES


Water Seer - 0-1 Water Djinn
Ply 4pp, Ply Well 8pp, Cure Poison 2pp, Restore 3pp, Frost 5pp, Tundra 8pp,
Glacier 15pp, Ice 5pp, Ice Horn 11pp
Scribe - 2-3 Water Djinn
Same as Water Seer
Cleric - 4-5 Water Djinn
Same as Scribe, with these additions: Wish 9pp, Wish Well 13pp

Paragon - 6-7 Water Djinn
Same as Cleric
Seer - 1 Earth Djinn
Froth 5pp, Froth Sphere 12pp, Growth 4pp, Mad Growth 10pp, Wild Growth 19pp,
Cure 3pp, Cure Well 7pp, Potent Cure 10pp, Cure Poison 2pp,
Restore 3pp
Diviner - 2-3 Earth Djinn
Same as Seer
(Earth) Cavalier - 6-7 Earth Djinn
Cutting Edge 5pp, Thorn 6pp, Briar 11pp, Ply 4pp, Ply Well 8pp, Wish 9pp,
Wish Well 13pp, Revive 15pp, Cure Poison 2pp, Restore 3pp, Avoid 5pp
Pilgrim - 1 Fire Djinn
Douse 5pp, Drench 10pp, Prism 7pp, Hail Prism 16pp, Cure Poison 2pp,
Restore 3pp
Wanderer - 2-3 Fire Djinn
Same as Pilgrim
Ascetic - 4-5 Fire Djinn
Same as Garet as a (Water) Ascetic

(Fire) Cavalier - 6-7 Fire Djinn
Cutting Edge 5pp, Blast 5pp, Mad Blast 9pp, Fiery Blast 19pp, Ply 4pp,
Ply Well 8pp, Wish 9pp, Wish Well 13pp, Cure poison 2pp, Restore 3pp, Guard 3pp,
Protect 5pp, Avoid 5pp
Hermit - 1 Wind Djinn
Prism 7pp, Hail Prism 16pp, Plasma 8pp, Shine Plasma 18pp, Impact 7pp,
High Impact 12pp, Bind 4pp
Elder - 2-3 Wind Djinn
Same as Hermit
Scholar - 4 Wind Djinn
Same as Elder, with these additions: Wish 9pp, Wish Well 13pp
Savant - 5-7 Wind Djinn
Same as Scholar
Water Monk - 1 Water, 6 Fire Djinn
Douse 5pp, Drench 10pp, Prism 7pp, Hail Prism 16pp, Volcano 6pp, Eruption 14pp,
Wish 9pp, Wish Well 13pp, Cure Poison 2pp, Restore 3pp
Sage - 1 Water, 6 Air Djinn
Same as Savant
Medium - 3-4 Earth, 3 Wind Djinn
Haunt 5pp, Curse 6pp, Condemn 8pp, Bolt 4pp, Flash Bolt 7pp, Blue Bolt 14pp,
Froth 5pp,Froth Sphere 12pp, Cure 3pp, Cure Well 7pp, Potent Cure
10pp, Revive 15pp

Ranger - 3-4 Fire Djinn, 3 Wind Djinn
Slash 4pp, Wind Slash 9pp, Douse 5pp, Drench 10pp, Volcano 6pp, Eruption 14pp,
Ward 3pp, Resist 5pp, Bind 4pp

White Mage - 3 Earth, 4 Water Djinn
don't know